Wednesday, April 22, 2015

Virtual world-What can it do for Tamil?

Tamil isa a language that is more than two thousand year old. It is one do the ancient language that is very active today. Due to English invasion 200 years ago and gloabalaization  has given The youngsters today to use English today more than their million of youngsters. In the Entertainment industry Tamil is in top five. In 2013 the total revenue from the movies,alone is around 200 million dollars. In 2014 the top five movies brought in around $700,000 in US currency.
I am not giving this  to show the financial impression.
It is the main media through which language can reach the children. When we were children national movies were made only for children and educational purpose. Now television has occupation every room where US channels like Cartoon Network, nicolododian and Disney has taken center stage. 
And the educators in Tamil Nadu are stuck in 18th century educational system of three hour written exams every three months as only assesment, does not seems to see how they can impact the instruction with media
 Think about it teaching a language in a virtual world. The aching and learning through educational world.
Some of the games that my children play seems to create an immersive experience for them.
So if I could Crete that kind of enviorement   For teaching a language. Virtual world will be perfect.
The children can interact and act out as  a character what a fun enviorement it will be?
 Virtual learning will make most of the learning as a project based learning.
 If I could set up a village  where the students play a part in the socity  they will learn the language ,
They will learn to apply the language in a real situation.
They will identify the vocabulary, they will interact with other students.
I was thinking of creating games for devices with HTML CSS javascript.
But I feel virtual world will bring yet another dimension  in to the learning.
The time and the learning curve in to the virtual world is going to be big for me. So. What is a solution?
So I was looking at some resources.ll
http://www.kitely.com
 meshmoon.com
SECOND LIFE. seems to be an option. But the learning curve looks a little deeper. I might take a look at it after my classes are over.
They do have lot of educational resources available for me to read through and practice.
Another thing I may face is that the computer that the software needs to run needs to be very powerful. The audience may not have the capacity or the need to purchase that kind of devices.
I shall keep looking at it

Games in language

 Games  is a great way to introduce and practice language skills. The language skills  include listening,talking, understanding, comprehending. and communicating in  multiple ways. Language learning in today's world  is mostly a second language or a third language.   The school childern may be learning a language as a  first language.
At any case   the language is well learned  when the learners interact with the native speaker of the language. In a  global  internet world   it is  very easy to connect wth  a native speaker.  Yet  the daily routine and  busy life may hinder this  kind of communication as it involves  time and effort to learn a language
  This is why Digital games play an important  role in language learning. If the instruction is  planned propery  one can  create tradition games of learning a language in the  digital media. The game can create an environment for a  individual learner  where he can interact with himself and learn the languge.
First and formost the interface is  a visual way to identify the vocabulary  visually. The instructions can be given in text form or audio form. So the learer learns to read and  listen. It will be best if there is a proper and consistent  infographis that goes along with  the  instructions.
Games introduce engaging  interactive environment for the learner to practice  his language with out  realizing that  he is learning.. He sub consciously  learns the language   through engaging interaction. Games also can provide  an  tool for formative assessment. When  a learner is asked to create  a game he applies the knowledge to create  what he learnt.

 There are lot of traditional games available for language learning. This  video  talks about  teaching  digital source to  teach a second language.  This gives  an idea for  instructors to use digital sources  to create  digital games.
 The folling link also gives  some more inspiring ideas as to how to use games in language